Large Town: Odíhg Bugdikzù

Odíhg Bugdikzù

Odíhg Bugdikzù
Example Tauric architecture.
StateTetbur Commune
ProvenceKririsi̊mù Region
RegionTz-44j Fækhwæb Steppe
Founded1339
Community LeaderElder Shêyêyë Hooley
Area7 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation1272 m (4173 ft)
Average Yearly Precipitation290 cm/y (114 in/y)
Population1695
Population Density242 people per km2 (847 people per mi2)
Town AuraTruename Magic
Naming
Native nameOdíhg Bugdikzù
Pronunciation/bug/ /ˈdikzʊ/
Direct Translation[suitcase] [stiff; stubborn; tight; narrow]
Translation[Not Yet Translated]

Odíhg Bugdikzù (/bug/ /ˈdikzʊ/ [suitcase] [stiff; stubborn; tight; narrow]) is a subtropical Large Town located in the Kririsi̊mù Region of the Tetbur Commune.

The name Odíhg Bugdikzù is derived from the Tauric language, as Odíhg Bugdikzù was founded by Ktîlêv Watkins, who was culturaly Tauric.

Climate

Odíhg Bugdikzù has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a hot 31°C (87°F) and its average temperature during the winter being a pleasant 22°C (71°F). Odíhg Bugdikzù receives an average of 290 cm/y (114 in/y) of precipitation, most of which comes in the form of rain during the summer. Odíhg Bugdikzù covers an area of nearly 7 km2 (2 mi2), and an average elevation of 1272 m (4173 ft) above sea level.

Overview

Odíhg Bugdikzù was founded durring the early 14th century in fall of the year 1339, by Ktîlêv Watkins. The establishment of Odíhg Bugdikzù was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Odíhg Bugdikzù's construction back out of the project. Ktîlêv Watkins pushed on reguardles, and Odíhg Bugdikzù was finished, but starts off as a terible place to live.

Odíhg Bugdikzù was built using the conventions of Tauric durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Odíhg Bugdikzù is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Odíhg Bugdikzù is buildings folow an organic layout of spacious flagstone streets whihch gives the town a shape simmilar to a tree, if one views its streets from above. The town is protected by a renforced stone fence which sits atop earthwork defences, for some of the best inexpencive defences a town of Odíhg Bugdikzù's size could have. Odíhg Bugdikzù's well-designed, yet cheep are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.

A look around Odíhg Bugdikzù gives the unmistakable impression the town is one of the strictest places imaginable. Everyone’s actions are clearly directed by laws they keep in heart and mind at all times. Orderly byond order is a phrase which Odíhg Bugdikzù brings to mind.

Civic Infrastructure

Odíhg Bugdikzù has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Odíhg Bugdikzù. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Odíhg Bugdikzù's parks.

Odíhg Bugdikzù has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Odíhg Bugdikzù.

Odíhg Bugdikzù has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Odíhg Bugdikzù has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Bugdikzù has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Odíhg Bugdikzù has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Odíhg Bugdikzù's public wards, blessings, and other arcane systems.

Odíhg Bugdikzù has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Odíhg Bugdikzù's natural decorations nor waterways.

Odíhg Bugdikzù has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Odíhg Bugdikzù has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Odíhg Bugdikzù has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Religious leaders are influential in almost any community, but in Odíhg Bugdikzù they make up the final authorities. It may be an explicit theocracy, with rule by the clerics of a particular faith, or a temple might be so important and powerful that the official leaders are helpless to resist its will. The locals can be expected to be loyal adherents to the faith, or else the less pious majority is deeply intimidated by the religion’s believers.

Odíhg Bugdikzù's town hall was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Odíhg Bugdikzù vermin leave small tokens in payment for food taken.

The Mercane near Odíhg Bugdikzù are known to be a mutant strain of the creature.

Odíhg Bugdikzù's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves destroying a prepared ritual vessel to channel Invocation energies of tier 1 via singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 3
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 4
  • Ranchers: 2
  • Ranch Hands: 4
  • Shepherds: 4
    • Farmland: 6847 m2
    • Cattle and Similar Creatures: 423
    • Poultry: 5085
    • Swine: 339
    • Sheep: 16
    • Goats: 3
    • Horses, Mounts, and Beasts of Burden: 169

Craftsmen

  • Arms and Toolmakers: 3
  • Blacksmiths: 3
  • Bookbinders: 2
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Furriers: 1
  • Glassworkers: 6
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 3
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 4
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 2
  • Paper Workers: 2
  • Plasterers: 2
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 3
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Scientific, Surgical, and Optical Instrument Makers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 5
  • Tailors: 11
  • Tanners: 2
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 4
  • Chandlers: 4
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 4
  • Fishmongers: 4
  • Florists: 1
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 2
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 8
  • Barbers: 7
  • Coachmen: 2
  • Cooks: 7
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 5
  • Healers: 5
  • Housekeepers: 4
  • Housemaids: 9
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 3
  • Maidservants: 6
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 3
  • Hay Merchants: 1
  • Leech Collectors: 4
  • Millers: 4
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 2
  • Skinners: 5
  • Tosher: 2
  • Warehousemen: 6
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 2
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 4
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 4
  • Civic Iudex: 1
  • Consultants: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 3
  • Landlords: 3
  • Lawyers: 2
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 5
  • Monks, Civic: 5
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 3
  • Storytellers: 5
  • Military Officers: 6

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 4

Artists

  • Actors: 1
  • Bards: 2
  • Costumers: 1
  • Dancers: 2
  • Drafters: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 6
  • Writers: 5

Produce Industries

  • Butter Churners: 6
  • Canners: 4
  • Cheesmakers: 5
  • Millers: 3
  • Picklers: 2
  • Smokers: 2
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

534 of Odíhg Bugdikzù's population work within a Foundational Occupation.

1060 of Odíhg Bugdikzù's population do not work in a formal occupation, but do contribute to the local economy. 101 (6%) are noncontributers.

Points of Interest

POI

History

In time immemorial, reportedly some time during the early 2nd century after an anomalously snowy winter, runoff from snow-melt caused Lake Zapatera to overflow its banks and spill into Waterway Arching. The resulting flood was isolated to the area around Odíhg Bugdikzù, which was swallowed by the waters for several days. Odíhg Bugdikzù lost 283 people, 163 livestock, and 43 buildings in the disaster. The disaster is remembered as the Suffering Drownings.

History